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AMD FIREPRO™ FOR AUTODESK® MAYA®
GENERATE COMPLEX
REAL-WORLD SIMULATIONS
– WITHOUT SPECIALIZED
PHYSICS HARDWARE
Today’s VFX productions require ever more complex physics simulations. With movies now being shot at resolutions of 4K and more, audiences expect to see the tiniest details of environmental effects. The updated Bullet plugin for Maya makes it possible to create rigid-body systems an order of magnitude more complex than before in real time. With AMD’s Graphics Core Next (GCN) GPU architecture, the AMD FirePro™ W-series handle both computation and on-screen rendering simultaneously. And the support for PCI Express 3.0 means that the graphics card can handle twice the bandwidth (32GB/s) compared to alternative professional graphics solutions.
DESIGN WITHIN THE LIMITS
OF YOUR IMAGINATION,
NOT THE LIMITS OF THE
HARDWARE
In pre-visualization and visual effects, being able to fit in one more iteration can mean the difference between a satisfied client and a botched job. Using OpenCL™ to tap into the power of the GPU, the Bullet plugin for Maya enables artists to iterate simulations at virtually the speed a director can think. With up to 4 teraflops of floating-point performance, the AMD FirePro™ W7100, W8100 and W9100 graphics cards chew through complex processing tasks, enabling artists to complete test simulations while the client is still in the office – not force them to come back the next day.

ADD SOPHISTICATED
CONSTRAINTS AND
INTERACTIONS TO BRING
SIMULATIONS TO LIFE
With support for Maya’s native forces and constraint types, the updated Bullet plugin enables artists to direct simulations in more sophisticated, believable ways. Unlike other physics solvers, Bullet also supports complex interactions between different types of simulations, including cloth-to-rigid-body collisions, cloth self-collision, and wind and air simulation with cloth. With up to 16GB of fast GDDR5 RAM, the AMD FirePro™ W7100, W8100 and W9100 graphics cards help ensure that memory restrictions never become an issue, even on the most complex of multi-physics simulations.
CREATE CROSS-PLATFORM
PHYSICS SOLUTIONS
Open-source technologies like Bullet provides cross-platform performance. Available under a free software license, game developers can use the Bullet kernel to build physics systems that run on multiple platforms: from PCs to next-generation consoles.



Harnessing the power of the GPU via OpenCL™, the updated MayaBullet plugin makes it possible to create rigid-body systems an order of magnitude more complex than before.
AMD FIREPRO™ PROFESSIONAL GRAPHICS CARDS FOR 3DS MAX USERS
CREATE COMPELLING
STEREOSCOPIC CONTENT
WITHOUT SWITCHING
SOFTWARE
With the number of movies, games and TV projects delivered in 3D rising yearly, being able to create compelling stereoscopic content is now a business necessity. AMD has collaborated with Autodesk to make the powerful stereoscopic workflow provided by Maya available inside 3ds Max. Exclusively available through the Autodesk Exchange application store, the Stereo Camera plug-in enables artists and designers to create stereoscopic camera rigs. 3ds Max-based games studios and VFX facilities can now tackle stereo projects without the difficulties of transferring data between applications.
VIEW STEREO CONTENT IN
THE DISPLAY MODE THAT
SUITS YOU – ONLY WITH
AMD HARDWARE
3ds Max now supports a complete range of options for displaying stereoscopic content in the viewport, including individual camera views, side-by-side and anaglyph displays – and thanks to AMD FirePro™ professional graphics, as active stereo. Enabled only on AMD professional graphics cards, 3ds Max’s active viewport display mode enables artists to view stereoscopic content using a suitable monitor and shutter glasses so that they can visualize forms intuitively, without chromatic distortion, or the need to render out a shot to see it in 3D. With a rigorous certification program, guaranteed technical support and regularly updated drivers, AMD FirePro™ W-series professional graphics cards provide unparalleled stability and reliability on business-critical jobs.

MANIPULATE COMPLEX
STEREOSCOPIC CONTENT
AND SEE RESULTS
IN REAL TIME
Since stereoscopic content has to be drawn to the screen twice, once for each camera view, choosing the right graphics card is more important than ever. With up to 6GB of dedicated graphics memory and industry-leading memory bandwidth, the AMD FirePro™ W5000, W7000, W8000 and W9000 ensure that even the most complex of scenes remains seamlessly interactive. Now VFX artists can navigate demanding stereoscopic effects shots in real time while visualization professionals can manipulate large architectural data sets in stereo, without lag or irritating on-screen stutter.



Certified only for use with AMD professional graphics cards, 3ds Max’s Active display mode enables users to view stereoscopic content directly in the viewport through shutter glasses, avoiding the chromatic distortion created by the Anaglyph display (pictured).

AMD EYEFINITY™ MULTI-DISPLAY TECHNOLOGY¹ AND 4K SUPPORT


AMD Eyefinity™ multi-display technology enables an AMD FirePro™ graphics card to drive up to three, four or even six monitors via DisplayPort 1.2 from a single graphics card, at up to 4K x 2K resolution for each output. Speed up your workflow by using your extra screens to view additional applications while you run 3ds Max, Maya and Mudbox sessions simultaneously or simply refer to your storyboards or project brief.
FOR PRODUCT ENQUIRY
For enquiries if you are residing in India:
Manmit Desai, Business Development Manager, Professional Graphics of AMD India Private Limited
Tel: +91 9930926682 or email: Manmit.desai@amd.com
If you are residing in other countries except India, please send your enquiries to:
vincent@amdfireprohub.com
Footnote

1AMD Eyefinity™ technology can support multiple displays using a single enabled AMD FirePro™ professional graphics card; the number of supported displays varies by card model. Microsoft® Windows® 7, Windows Vista®, or Linux® is required in order to support more than 2 displays. Depending on the card model, native DisplayPort™ connectors and/or certified DisplayPort™ active or passive adapters to convert your monitor’s native input to your card’s DisplayPort™ or Mini-DisplayPort™ connector(s) may be required. See www.amd.com/firepro for details.
Images courtesy of Jon Russ - www.jonathanruss.co.uk.
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